How does the monochrome raw data map into yuv? If its 8bit or 10bit. In the attachment is the 10bit raw data mapping into yuv, the y can only store 8 bit the remaining 2 bit will store at where?
Please refer to the below link:
Recommended 8-Bit YUV Formats for Video Rendering - Windows applications | Microsoft Docs
Based on the above format, the 16-bit word sent from GPIF corresponds to Y0, U0 and the second 16-bit word would correspond to Y1,V0.
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