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1. Re: multiplication ***int32
user_189995688 Jul 23, 2012 4:38 AM (in response to gopalakrishnan.varadappan.2)The compiler by deafault will treat the constants as 'int' and then do a basic 'integer' multiplication, storing the result into the uint32.
You need to tell the compiler how to treat the constants, something like using an integer suffix like this:
ball = 4ul x 24ul x 3200ul;

2. Re: multiplication ***int32
user_14586677 Jul 23, 2012 5:22 AM (in response to gopalakrishnan.varadappan.2)I learned something from this post, reference material 
Integer constants
 Integer constants can be one of the different bases:
 a number starting with a digit from 1 to 9 followed only by digits from 0 to 9 is a decimal (base 10) constant, like
1
or54321
 if a number begins with '0x' or '0X' and is followed by digits from 0 to 9 and letters from a to f or from A to F, it is interpreted as a hexadecimal (base 16) constant, like
0xbeef
or0XDEAD
 if a number begins with 0 and is followed by digits from 0 to 7, it is interpreted as an octal (base 8) constant, like
07
(which is the same as7
) or0111
(which is NOT the same as111
)
 a number starting with a digit from 1 to 9 followed only by digits from 0 to 9 is a decimal (base 10) constant, like
 integer constants in any of the three bases may be followed by an 'l' or 'L' to indicate a
long
constant, like17l
or0xFfL
 in ANSI C, an integer constant may be followed by:
 a 'u' or 'U' to indicate an
unsigned
constant, like33u
 a 'ul' or 'UL' to indicate an
unsigned long
constant, like32767ul
 a 'u' or 'U' to indicate an
 an integer constant takes on the minimum type necessary to be accurately represented, (possibly) starting as
int
and increasing fromlong
tounsigned long
 octal and hexadecimal constants, and (in ANSI C) constants ending with a 'u' or 'U' may also be
unsigned
(which can hold larger values thanint
but may have fewer bytes thanlong
)
 octal and hexadecimal constants, and (in ANSI C) constants ending with a 'u' or 'U' may also be
 in ANSI C, 0 is always
unsigned
(perhaps to reduce ambiguity on machines with one's complement arithmetic)  as an example, if an
int
is 16 bits wide and along
is 32 bits wide, the following ranges would apply:Range Decimal Octal/Hexadecimal 0 unsigned unsigned 132767 int int 3276865535 long unsigned 655362147483647 long long 2147483648429497295 unsigned long unsigned long 429497296? ??? ???
Regards, Dana.
 Integer constants can be one of the different bases: