1 Reply Latest reply on Sep 6, 2013 3:16 AM by rama.sai.krishna.vakkantula

    GPIF II Designer crash


      Immediately at startup, I get the following crash:




      [Window Title]
      GPIF™II Designer


      [Main Instruction]
      GPIF™II Designer has encountered a user-defined breakpoint.


      A problem caused the program to stop working correctly. Please close the program.


      [Close the program] [Debug the program]




      I am running Windows 7 Enterprise 64 bit on a Dell Precision M4700. It is a quad i7 with integrated HD4000 graphics.  If I click debug and use VS2010, I can see the following stack trace:




      > KernelBase.dll!DebugBreak()  + 0x2 bytes 
        d3d9d.dll!BreakIfNeeded()  + 0x1c bytes 
        d3d9d.dll!CSwapChain::GetBackBuffer()  + 0x1e9 bytes 
        wpfgfx_v0300.dll!CD3DSwapChain::Init()  + 0x9f bytes 
        wpfgfx_v0300.dll!CD3DSwapChain::Create()  + 0x113 bytes 
        wpfgfx_v0300.dll!CD3DDeviceLevel1::CreateAdditionalSwapChain()  + 0xd9 bytes 
        wpfgfx_v0300.dll!CD3DDeviceLevel1::TestRenderTargetFormat()  + 0x17d bytes 
        wpfgfx_v0300.dll!CD3DDeviceLevel1::CheckRenderTargetFormat()  + 0x76 bytes 
        wpfgfx_v0300.dll!CD3DDeviceManager::CreateNewDevice()  + 0x3fa bytes 
        wpfgfx_v0300.dll!CD3DDeviceManager::GetD3DDeviceAndPresentParams()  + 0x251 bytes 
        wpfgfx_v0300.dll!CHwDisplayRenderTarget::Create()  + 0x8a bytes 
        wpfgfx_v0300.dll!CDesktopRenderTarget::Init()  + 0x244 bytes 
        wpfgfx_v0300.dll!CDesktopRenderTarget::Create()  + 0x12d bytes 
        wpfgfx_v0300.dll!CMILFactory::CreateDesktopRenderTarget()  + 0x116 bytes 
        wpfgfx_v0300.dll!CSlaveHWndRenderTarget::EnsureRenderTargetInternal()  + 0x108 bytes 
        wpfgfx_v0300.dll!CSlaveHWndRenderTarget::Render()  + 0x24 bytes 
        wpfgfx_v0300.dll!CRenderTargetManager::Render()  + 0x4e bytes 
        wpfgfx_v0300.dll!CComposition::Render()  + 0x28 bytes 
        wpfgfx_v0300.dll!CComposition::ProcessComposition()  + 0x10b bytes 
        wpfgfx_v0300.dll!CComposition::Compose()  + 0x52 bytes 
        wpfgfx_v0300.dll!CPartitionThread::RenderPartition()  + 0x28 bytes 
        wpfgfx_v0300.dll!CPartitionThread::Run()  + 0x60 bytes 
        wpfgfx_v0300.dll!CPartitionThread::ThreadMain()  + 0x1c bytes 
        kernel32.dll!BaseThreadInitThunk()  + 0xd bytes 
        ntdll.dll!RtlUserThreadStart()  + 0x21 bytes