Two notes: Set the isr1 and 2 to "Rising Edge", "derived" is used for FF blocks.
You should issue a isr_ClearPending() in the interrupt handler (in case it gets stuck)
The issue with the wizard is known, will probably corrected soon.
Thanks for the tips. They may have helped, but I was still not getting interrupts on isr_2. I found the solution was to call
ShiftReg_1_GetIntStatus(); // for the side effect of clearing the register
in the isr_2 service routine. That's too bad because I wasn't planning on using an ISR at all. I guess I can just trigger the DMA from the store signal where it's connected in the .zip above.
For your purpose (except sw-counting) an interrupt is not required. Fine that you got it to work!
A tip for the next interrupt: You may use CY_ISR_PROTO() and CY_ISR() as described in the "System Reference Guide" accessable from Help menu in Creator. When using isr_StartEx() you can keep the interrupt handlers in your own files (ie. main.c) and you do not need to tweak in some generated files which may get overwritten accidentially.