Since our onboard processor is Cortex M3 based, it lacks the FPU needed for Floating point operations (this was added with the Cortex M4) .
I checked with the team and the SW libraries for floating point arithmetic are not included within the ROM and SDK because they consume alot of precious resources.
Thanks for the quick response Mike.
I thought it was something along those lines. Guess I'll have to try something else.
You can also consider using a fixed point math library like libfixmath. With caching and the look-up-table disabled, this library compiles to under 2K. Unused function elimination is enabled by default for all applications in the SDK. So only functions that are accessed by the application will be included in the final image.
Has anyone used any other libraries with good experiences?