hitpoints vs breakpoints

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cross mob
Anonymous
Not applicable

All of a sudden, I can not set regular breakpoints.  Instead WICED is setting these "hit points".  I see the little dot next to the instruction.  When the program encounters one, it reports that it hit that point in the console but it doesn't stop so that I can look around or single step.  How do I get WICED back to setting traditional breakpoints the way it used to work?

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1 Solution
Anonymous
Not applicable

Figured it out.

Right click the breakpoint symbol to the left of the instruction.

Select breakpoint type.

Choose C/C++ breakpoint as opposed to Dynamic printf.

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2 Replies
Anonymous
Not applicable

Figured it out.

Right click the breakpoint symbol to the left of the instruction.

Select breakpoint type.

Choose C/C++ breakpoint as opposed to Dynamic printf.

Thanks for sharing with the community wmjbrown

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