You may only enable/disable the component itself. Then you can use conditional compilation (#ifdef) to generate the code within your project. I tried that and this method works perfectly.
thanks, I did that too, works fine so far, but a more automatic way would be nice if I have more
different projects with different components and a common base code...
This is quite similar to comment out each file before a compile instead of using define switches ;-)
I agree with you But manual commenting parts of your program is more prune for errors than disabling a component on one of the Top Design pages. There are plenty of #defines in the component.h file which you may use in an #ifndef instruction.
So, there would be no such thing as dynamic reconfiguration in PSoC 3?
So, there would be no such thing as dynamic reconfiguration in PSoC 3
You could us a bootloader with two different projects. A bit flash-consuming, but would work when really needed.